Bugdunnit
Somebody drew a moustache on the gnome. Somebody filled the wellies with pebbles. The bugs on the porch saw everything, and each of them remembers a little.
Drag each suspect onto the porch. Clues turn green when they’re true and red when you break one. When every clue is green, the porch shows exactly where everyone was, and the last clue points to the culprit. Tap them and hear the confession.
Every case is generated and checked by a solver, so each one has exactly one answer and can always be worked out by reasoning. No guessing, ever.
- Tonight’s Case: a new porch every day, the same for everyone, from Small on Monday to Huge at the weekend. Keep a streak and share a spoiler-free result.
- Case Files: thirty nights as new suspects move in, each with a habit you can count on. The Moth is always in the light. The Cricket is never next to anyone.
- Late Shift: endless cases at any size. Send any one to a friend as a dare code, with your time to beat.
- Pencil marks, a hint from the lamp when you’re stuck, and clues that light up the bugs and tiles they talk about.
- Eight porches, nine suspects, and a confession for every culprit.
| Updated | 6 days ago |
| Published | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Mothlamp Studios |
| Genre | Puzzle |
| Tags | Casual, Cozy, Cute, daily-puzzle, deduction, logic-puzzle, Mystery |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Links | Homepage |



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